Rules of play, chapter 27: a game player on the one hand identifies himself with the simulated reality, on the other hand is aware that the game is a simulation.
Against: More precisely, players of simulation games feel the objects (with which they are playing) like real, but the actions (that they are doing on these objects) like impossible in reality. These actions are also a reason of their pleasure that is not contemplated in Rules of play, chapter 24.
Saturday, June 27, 2009
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